Tag: Old World

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  • Highever

    The City of Highever LG Metropolis Population: 113,000 (78% human, 15% Dwarf, 5% Half-Elf, 2% Other) Heraldry: White shield on blue field, crossed black rose and sword in shield Located in the Old World just North of the Whispering Woods is the …

  • SOLHEIM

    Demonym: Solvar Alignment/Government: CG Tribal Confederacy Population: 35,000 (Iselynd: 11,500) Heraldry: A red sunburst on a white backing The kingdom of Solheim sits in the North of the Old World, separated from the other realms by the wild …

  • ARISOL

    Demonym: Arisolish Alignment/Government: LG Petty Kingdom Population: 21,445 (80% Human, 10% Half-elves, 7% Dwarves, 3% Elves) Heraldry: A Silver Fish on sky blue backing The city of Arisol is built on a rocky isle that rests serenely in the center …

  • CARTIGIA

    Demonym: Cartigian Alignment/Government: Population: 102,000 Heraldry: A black circle on a blue flag Cartigia is a city-state located on the Plains of Tellin. It is a thriving metropolis, rivaling any of the other great cities in the World. It has a …

  • VEDONA

    Population: 10,177 Heraldry: Three brass gears in a triangle position on a red backing The city of Vedona is a small community, built downwards along the bowl of a decent sized crater in the plains of Tesham, West of Trask. The center of the crater is …

  • AKILOS

    Demonym: Akiloan Alignment/Government: LN Merchant Republic City-State Population: 42,000 Heraldry: Golden bull head upon a red backing The sun-kissed lands surrounding the Trade City of Akilos are full of lush vineyards, verdant orchards and …

  • THE WORLDBRIDGE

    There are still remnants of the way the World was before the arrival of Sieris. One such remnant is a colossal stone bridge that cuts straight across the Great Sea, joining the Southwest of the Old World to the East of the New World. It stands over a …

  • THE BEACON OF DAWN

    A massive stone statue of [[Sieris | Sieris]] standing upon a solid plinth of stone just off the Veiled Coast of the Eastern Sea. The statue holds a lantern aloft, that shines bright with the light of a captured Star (supposedly a celestial servant of the …

  • THE FROSTFANG

    A jagged glacier that rests twenty kilometers from the mouth of Glacier Bay off the coast of Solheim, this is the dwelling place of the White Worm.

  • RIME RIVER

    One of two massive freshwater rivers that flows from the Worlds Edge Mountains through the North and into the Southlands, although the Rime eventually breaks into three tributaries (the Hoff River, Berk River and Ulvor River).

  • THE FROSTFELLS

    Dark-stoned mountains that run along the East of the Old World, their Western slopes being heavily forested while their Eastern slopes descend into the chilly, turbulent waters of the Eastern Sea, and the Stormwatch Isles.

  • STORMWATCH ISLES

    A collection of small, rocky islands that sit in the ocean-side shadow of the Frostfells. The climate here is rainy, misty, and cold. It is also home to a settlement known simple as Stormwatch Harbour. It is a refuge for sailors in bad weather, and a …

  • WINTER WILDS

    A frozen wasteland, with some dense coniferous forests, endless tundra and deep chasms, this is an inhospitable place where the temperatures are so cold very little can survive long.

  • THE GOLDENMERE

    A large, sparkling freshwater lake in the South of the Old World. The beaches have an abundance of copper and gold deposits intermingled with the pebble-and-silt encrusted sands, giving it a golden tint and its name. It holds an abundance of fish, …

  • KARRAKIS AD-ZORIC

    The Great Halls of Karrakis Ad-Zoric were one of the largest dwarven citadels in the Old World, and was located in the plains where the human city of [[Highever | Highever]] would eventually be built. A thousand years ago the dwarf city was overrun by a …